CityLoop Discovery
How do you help someone decide what to do when they don't know what they want? CityLoop surfaces local places and events based on mood, weather, and time of day.
- UX/UI Design
- Figma
- UX Research
- Prototyping
Good design is not
what you see first.
It's what you don't notice
while everything just works.
— A belief in invisible craft.
In clarity over complexity. In design that earns trust.
How do you help someone decide what to do when they don't know what they want? CityLoop surfaces local places and events based on mood, weather, and time of day.
Moving to a new country is overwhelming. MyTown guides international students through their first weeks in Finland — step by step.
Finding someone to play sports with is harder than it should be. PlayPal connects people by sport, skill level, and location.
Does environmental noise slow people down? We ran a controlled experiment across 3 noise conditions — and found the answer is more nuanced than expected.
I'm Garv — a UI/UX Designer with a background in Computer Science, currently pursuing a Master's in Human-Technology Interaction at Tampere University, Finland.
I enjoy designing thoughtful digital experiences that feel calm, intuitive, and accessible. My work is rooted in research, where I explore user needs through interviews, testing, and iterative design. I’ve built projects ranging from lifestyle discovery apps to student support services, always focusing on clarity and real-world impact. I care deeply about how technology fits into everyday life, and I aim to create solutions that are not just functional, but genuinely meaningful for the people who use them.
"Good design removes itself from the conversation." — that's what I'm working towards.